Stylized Low Poly Outdoor Environment Course in Unreal 5
A Complete Course that teaches how to easily create a simple Stylized Geometric Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model and put everything together into a scene in the latest version of Unreal 5.
Skill Level Required : Beginner
Instructor: 3DEX
Course Duration: 3hrs 40mins
Covered Topics:
Easy to follow instructional videos on how to model in Maya(Note: While Maya is used for the videos, the modeling workflows are very simple and straight forward thus any other 3D program can be used for this step).
Simple sculpting to get low poly models from Zbrush.
Making simple geometric grass and tree leaves with Substance Designer.
Creating Materials and Blueprints and Foliage with Unreal 5.
Lighting the Final Level and Taking Screenshots.
Required Software:
Maya or equivalent(Blender ok).
Zbrush or equivalent.
Substance Designer.
Unreal 5.
Learning Outcomes:
Ability to apply the techniques and workflows used in this course to create and put together any type of simple outdoor environment within Unreal 5.
Use Zbrush to produce low poly meshes.
Able to use blockout to final level workflows.
Be
Stylized Low Poly Outdoor Environment Course in Unreal 5
Stylized Low Poly Outdoor Environment Course in Unreal 5
A Complete Course that teaches how to easily create a simple Stylized Geometric Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model and put everything together into a scene in the latest version of Unreal 5.
Skill Level Required : Beginner
Instructor: 3DEX
Course Duration: 3hrs 40mins
Covered Topics:
Easy to follow instructional videos on how to model in Maya(Note: While Maya is used for the videos, the modeling workflows are very simple and straight forward thus any other 3D program can be used for this step).
Simple sculpting to get low poly models from Zbrush.
Making simple geometric grass and tree leaves with Substance Designer.
Creating Materials and Blueprints and Foliage with Unreal 5.
Lighting the Final Level and Taking Screenshots.
Required Software:
Maya or equivalent(Blender ok).
Zbrush or equivalent.
Substance Designer.
Unreal 5.
Learning Outcomes:
Ability to apply the techniques and workflows used in this course to create and put together any type of simple outdoor environment within Unreal 5.
Use Zbrush to produce low poly meshes.
Able to use blockout to final level workflows.
Be