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Stylized Tile Roof customizable PBR material textures

Vasyl Kysylychak
(0 ratings)
Product description

Stylized Tile Roof customizable PBR material textures

  • Seamless PBR textures of the stylized tile roof. This material was generated in Substance Designer 14.0.2 build 8324
  • This material includes PNG maps 4096*4096 (BaseColor, Roughness, Metallic, Height, Normal, Ambient Occlusion). Good for mobile games and AR, and VR applications
  • Useful for texturing low poly models.
  • The .sbs and .sbsar file (PBR material for Substance Painter) In the .sbsar file you can change:

  • Tile (X Amount, Y Amount, Hide Random, Row Width, Color 1, Color 2, Color 3, Color 4, LightSide Color, Shade Color, Highlight Color, 
  • Tile (Stylized Painting amount)
  • Saturation
  • Lightness
  • Cracks (Cracks amount)
  • Normal (Intensity)
  • Roughness (Roughness)
  • Dust (Intensity, Color)
  • Ambient Occlusion (Depth, Intensity)

Stylized Tile Roof customizable PBR material textures

Product description

Stylized Tile Roof customizable PBR material textures

  • Seamless PBR textures of the stylized tile roof. This material was generated in Substance Designer 14.0.2 build 8324
  • This material includes PNG maps 4096*4096 (BaseColor, Roughness, Metallic, Height, Normal, Ambient Occlusion). Good for mobile games and AR, and VR applications
  • Useful for texturing low poly models.
  • The .sbs and .sbsar file (PBR material for Substance Painter) In the .sbsar file you can change:

  • Tile (X Amount, Y Amount, Hide Random, Row Width, Color 1, Color 2, Color 3, Color 4, LightSide Color, Shade Color, Highlight Color, 
  • Tile (Stylized Painting amount)
  • Saturation
  • Lightness
  • Cracks (Cracks amount)
  • Normal (Intensity)
  • Roughness (Roughness)
  • Dust (Intensity, Color)
  • Ambient Occlusion (Depth, Intensity)
Product Details
Texture Resolution
4096 x 4096
Textures
Yes
Materials
Yes
Published
2024-12-01
Updated
2024-12-01