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Stylized Tile Roof customizable PBR material textures
- Seamless PBR textures of the stylized tile roof. This material was generated in Substance Designer 14.0.2 build 8324
- This material includes PNG maps 4096*4096 (BaseColor, Roughness, Metallic, Height, Normal, Ambient Occlusion). Good for mobile games and AR, and VR applications
- Useful for texturing low poly models.
- The .sbs and .sbsar file (PBR material for Substance Painter) In the .sbsar file you can change:
- Tile (X Amount, Y Amount, Hide Random, Row Width, Color 1, Color 2, Color 3, Color 4, LightSide Color, Shade Color, Highlight Color,
- Tile (Stylized Painting amount)
- Saturation
- Lightness
- Cracks (Cracks amount)
- Normal (Intensity)
- Roughness (Roughness)
- Dust (Intensity, Color)
- Ambient Occlusion (Depth, Intensity)
Stylized Tile Roof customizable PBR material textures
Personal License
For use on personal projects
Files (4)
TileRoofMat.sbsar
octet-stream
26.4 kB
TileRoof.sbs
octet-stream
200 kB
TileRoof_Textures.zip
zip
165 MB
TileRoof_Version2_Textures.zip
zip
165 MB
Total size: 330 MB
Stylized Tile Roof customizable PBR material textures
- Seamless PBR textures of the stylized tile roof. This material was generated in Substance Designer 14.0.2 build 8324
- This material includes PNG maps 4096*4096 (BaseColor, Roughness, Metallic, Height, Normal, Ambient Occlusion). Good for mobile games and AR, and VR applications
- Useful for texturing low poly models.
- The .sbs and .sbsar file (PBR material for Substance Painter) In the .sbsar file you can change:
- Tile (X Amount, Y Amount, Hide Random, Row Width, Color 1, Color 2, Color 3, Color 4, LightSide Color, Shade Color, Highlight Color,
- Tile (Stylized Painting amount)
- Saturation
- Lightness
- Cracks (Cracks amount)
- Normal (Intensity)
- Roughness (Roughness)
- Dust (Intensity, Color)
- Ambient Occlusion (Depth, Intensity)
Product Details
Software
Texture Resolution
4096 x 4096
Textures
Yes
Materials
Yes
Published
2024-12-01
Updated
2024-12-01