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Supermarine Spitfire - Blender 3D Model (Rigged & Texture Baked)

Ryan King
(8 ratings)
Product description

Supermarine Spitfire - Blender 3D Model (Rigged & Texture Baked)

Realistic Supermarine Spitfire Blender 3d model, rigged and texture baked.

Rigging:
The model has been mechanically rigged, using blender's object parenting, transform locks, and object constraints. The model is not rigged with any bones.

Two Versions:
The product comes with two versions. One version is the original model, with the non-baked materials. The non baked materials are created with image textures, texture painted maps, and procedural textures. The second version is the model with all of the textures baked to maps.

Baked Textures:
The textures have been baked to jpg image texture maps. The texture types are diffuse, metallic, roughness, normal. Most of the textures are 4K resolution maps, but some of the smaller objects use 2K and 1K Maps. Each object has its own texture maps.

Product Contents:

  • Spitfire Blender File (Non-Bake)
  • HDRI Lighting File
  • 3 Leather Texture Maps
  • Cockpit Texture
  • 2 Logo Images
  • Metal Roughness Map
  • 6 Texture Painted Bump Maps
  • Final Renders
  • Product Images

  • Spitfire Blender File (Baked Textures)
  • Baked Diffuse Texture Maps
  • Baked Metallic Texture Maps
  • Baked Roughness Texture Maps
  • Baked Normal Texture Maps

Creation Process & Trailer Video:
Watch t

Supermarine Spitfire - Blender 3D Model (Rigged & Texture Baked)

Product description

Supermarine Spitfire - Blender 3D Model (Rigged & Texture Baked)

Realistic Supermarine Spitfire Blender 3d model, rigged and texture baked.

Rigging:
The model has been mechanically rigged, using blender's object parenting, transform locks, and object constraints. The model is not rigged with any bones.

Two Versions:
The product comes with two versions. One version is the original model, with the non-baked materials. The non baked materials are created with image textures, texture painted maps, and procedural textures. The second version is the model with all of the textures baked to maps.

Baked Textures:
The textures have been baked to jpg image texture maps. The texture types are diffuse, metallic, roughness, normal. Most of the textures are 4K resolution maps, but some of the smaller objects use 2K and 1K Maps. Each object has its own texture maps.

Product Contents:

  • Spitfire Blender File (Non-Bake)
  • HDRI Lighting File
  • 3 Leather Texture Maps
  • Cockpit Texture
  • 2 Logo Images
  • Metal Roughness Map
  • 6 Texture Painted Bump Maps
  • Final Renders
  • Product Images

  • Spitfire Blender File (Baked Textures)
  • Baked Diffuse Texture Maps
  • Baked Metallic Texture Maps
  • Baked Roughness Texture Maps
  • Baked Normal Texture Maps

Creation Process & Trailer Video:
Watch t

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Product Details
Software
Textures
Yes
UVs
Yes
Materials
Yes
Published
2024-07-26
Updated
2024-07-28