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Switching to Maya for game artists

FastTrack Tutorials
(186 ratings)
Product description
2 ratings

Switching to Maya for game artists

Switching to Maya for game artists

Learn how to quickly get started with using Maya when you already have basic experience in any other 3d modeling package like Blender or 3DS Max.

LEARN MAYA QUICKLY AND EFFICIENTLY

This course will be a bit different than most of our courses.
In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max.
Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.

You can also use this course as an introduction course to Maya, however, please note that things might go a bit too fast for complete beginners who do not yet have any experience in 3D Modeling.

This tutorial comes in 2 parts, The first part will be a collection of short easy to understand chapters that will just cover individual tools. I consider this the learning part of the course.

In the second part, we will take everything we have learned and combine it all together to create a quick model of some gears.

5.5 HOURS!

This course contains 5.5 hours of content – You can follow along with every single step – The course does enclose one small timelapse, this is just to speed up a very repetitive task, the rest is done in real-time. However, we ha

Switching to Maya for game artists

Product description
2 ratings

Switching to Maya for game artists

Switching to Maya for game artists

Learn how to quickly get started with using Maya when you already have basic experience in any other 3d modeling package like Blender or 3DS Max.

LEARN MAYA QUICKLY AND EFFICIENTLY

This course will be a bit different than most of our courses.
In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max.
Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.

You can also use this course as an introduction course to Maya, however, please note that things might go a bit too fast for complete beginners who do not yet have any experience in 3D Modeling.

This tutorial comes in 2 parts, The first part will be a collection of short easy to understand chapters that will just cover individual tools. I consider this the learning part of the course.

In the second part, we will take everything we have learned and combine it all together to create a quick model of some gears.

5.5 HOURS!

This course contains 5.5 hours of content – You can follow along with every single step – The course does enclose one small timelapse, this is just to speed up a very repetitive task, the rest is done in real-time. However, we ha

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5 hours 30 minutes