Tactical Knife Set - 6 Pieces
Tactical Knife Set - 6 Pieces
All pieces are Subdivision models with UV's (non-overlapping) and one set of Textures (4k Textures).
Included are maya scenes (v2022.4 - ma. & mb.) setup with redshift (v.3.5.03) and Arnold (v5.0.0.4).
Textures for each Pieces.
Each piece comes as a FBX and an OBJ.
One FBX and OBJ in which the Tactical Knife Set is Smoothed 2 Divisions.
- Karambit Knife - Subdivision Model + UV's + Textures
Polycount: 73.641 Tris
- Throwing Knife - Subdivision Model + UV's + Textures
Polycount: 5.806 Tris
- Fixed Knife - Subdivision Model + UV's + Textures
Polycount: 88.826 Tris
- Axe - Subdivision Model + UV's + Textures
Polycount: 72.678 Tris
- Machete - Subdivision Model + UV's + Textures
Polycount: 23.038 Tris
- Baton - Subdivision Model + UV's + Textures
Polycount: 39.920 Tris
Drop a Comment and let me know if you are satisfied with the product. If you have any problems with the Product, please don't hesitate to contact me and I will find a solution :) !
Tactical Knife Set - 6 Pieces
Tactical Knife Set - 6 Pieces
Tactical Knife Set - 6 Pieces
All pieces are Subdivision models with UV's (non-overlapping) and one set of Textures (4k Textures).
Included are maya scenes (v2022.4 - ma. & mb.) setup with redshift (v.3.5.03) and Arnold (v5.0.0.4).
Textures for each Pieces.
Each piece comes as a FBX and an OBJ.
One FBX and OBJ in which the Tactical Knife Set is Smoothed 2 Divisions.
- Karambit Knife - Subdivision Model + UV's + Textures
Polycount: 73.641 Tris
- Throwing Knife - Subdivision Model + UV's + Textures
Polycount: 5.806 Tris
- Fixed Knife - Subdivision Model + UV's + Textures
Polycount: 88.826 Tris
- Axe - Subdivision Model + UV's + Textures
Polycount: 72.678 Tris
- Machete - Subdivision Model + UV's + Textures
Polycount: 23.038 Tris
- Baton - Subdivision Model + UV's + Textures
Polycount: 39.920 Tris
Drop a Comment and let me know if you are satisfied with the product. If you have any problems with the Product, please don't hesitate to contact me and I will find a solution :) !