Texturing a Complete Scene in Substance 3D Painter
Do you want to learn how to texture an entire scene in Substance 3D Painter?
Then I welcome you to Texturing a Complete Scene in Substance 3D Painter
WHY SHOULD YOU LEARN FROM ME:
My name is Hamidreza Afshari and I have been a 3D Artist for animation and VFX for about 8 years now. I have worked on many short animations and a few long animated movies.
By the end of this course:
- You'll be able to Texture a complete scene with different materials like wall, metal, plastic, wood, steel etc.
- You will be able to Render inside Substance 3D Painter and export textures for any render engine..
- Texturing a complete scene from start to finish
- Baking Mesh maps
- Making texture for organic and non-organic assets
- Render with IRay
- Export textures for other render engines
WHAT WILL I LEARN:
COURSE PROJECTS:
We will start by creating a new project and baking the mesh maps.
Then we're going to make textures for all of our assets one by one with Substance 3D Painter provided resources.
After finishing texturing, we are going to export our textures for Arnold render engine and make a custom export template
Finally, we’re going to render our scene with Nvidia iray
IS THIS COURSE R
Texturing a Complete Scene in Substance 3D Painter
Texturing a Complete Scene in Substance 3D Painter
Do you want to learn how to texture an entire scene in Substance 3D Painter?
Then I welcome you to Texturing a Complete Scene in Substance 3D Painter
WHY SHOULD YOU LEARN FROM ME:
My name is Hamidreza Afshari and I have been a 3D Artist for animation and VFX for about 8 years now. I have worked on many short animations and a few long animated movies.
By the end of this course:
- You'll be able to Texture a complete scene with different materials like wall, metal, plastic, wood, steel etc.
- You will be able to Render inside Substance 3D Painter and export textures for any render engine..
- Texturing a complete scene from start to finish
- Baking Mesh maps
- Making texture for organic and non-organic assets
- Render with IRay
- Export textures for other render engines
WHAT WILL I LEARN:
COURSE PROJECTS:
We will start by creating a new project and baking the mesh maps.
Then we're going to make textures for all of our assets one by one with Substance 3D Painter provided resources.
After finishing texturing, we are going to export our textures for Arnold render engine and make a custom export template
Finally, we’re going to render our scene with Nvidia iray
IS THIS COURSE R