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Texturing Characters for Games

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4 ratings

Texturing Characters for Games

In this game art tutorial, you'll learn everything you need to know in order to texture high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There are almost 4 hours of quality training in this series, covering everything you need to know in order to get started with texturing for games. Learn how to UV map your character, bake maps, how PBR works, painting all your textures, how to use Substance Painter and much more!

Substance Painter
Substance Painter is the main texturing tool used, as it's fast, easy to learn and extremely powerful. If you're not familiar with Substance Painter, there's an Introduction video included to get you up to speed in no time. After you've watched this series, you'll be very comfortable using Substance Painter to make amazing characters for games.

PBR Workflow
PBR (physically based rendering) is one of the most important topics to understand as a Game-Artist today - and it's covered extensively. It's a relatively new concept which makes texturing and shading a lot easier, while also making your work looks significantly better. There's a whole chapter dedicated to PBR, to make sure you understand it properly.

Baking
Baking using Marmoset Toolbag, you'll learn everything you need to know about baking - from what ba

Texturing Characters for Games

Product description
4 ratings

Texturing Characters for Games

In this game art tutorial, you'll learn everything you need to know in order to texture high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There are almost 4 hours of quality training in this series, covering everything you need to know in order to get started with texturing for games. Learn how to UV map your character, bake maps, how PBR works, painting all your textures, how to use Substance Painter and much more!

Substance Painter
Substance Painter is the main texturing tool used, as it's fast, easy to learn and extremely powerful. If you're not familiar with Substance Painter, there's an Introduction video included to get you up to speed in no time. After you've watched this series, you'll be very comfortable using Substance Painter to make amazing characters for games.

PBR Workflow
PBR (physically based rendering) is one of the most important topics to understand as a Game-Artist today - and it's covered extensively. It's a relatively new concept which makes texturing and shading a lot easier, while also making your work looks significantly better. There's a whole chapter dedicated to PBR, to make sure you understand it properly.

Baking
Baking using Marmoset Toolbag, you'll learn everything you need to know about baking - from what ba

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