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The Complete ZBrush to MODO Workflow

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4 ratings

The Complete ZBrush to MODO Workflow

MODO and ZBrush are two incredibly powerful tools which enhances any artist’s arsenal significantly. In this elaborate 3D tutorial series, we will take an in-depth look at not only how we can make the two programs play well together - we will take your through an industry proven and professional workflow for creating beautiful and memorable art.

Learn to Make Characters
It’s one of the hardest and most satisfying endeavors to undertake while working in 3D. Almost every 3D artist has tried it at some point, and yet there are hardly any 3D tutorials explaining how you go about doing just that. It’s high time to demystify this subject.

Simply put, this is the most elaborate tutorial on the subject of character creation - using MODO and ZBrush. We cover everything from optimizing modo for modelling, to concept sculpting, efficient retopology, production-ready UV mapping, UDIM workflow, doing fine details in ZBrush, setting up a displacement map in MODO, and much, much more. The entire series is packing a whopping 11.5 hours of quality training.

Used in Film Production
Character creation can be incredibly frustrating - both from an artistic point of view and most definitely from a technical point of view. Throughout this 3D tutorial, we cover the entire production - explaining WHY the specific steps are taken. By the time you finish, you will have a solid unde

The Complete ZBrush to MODO Workflow

Product description
4 ratings

The Complete ZBrush to MODO Workflow

MODO and ZBrush are two incredibly powerful tools which enhances any artist’s arsenal significantly. In this elaborate 3D tutorial series, we will take an in-depth look at not only how we can make the two programs play well together - we will take your through an industry proven and professional workflow for creating beautiful and memorable art.

Learn to Make Characters
It’s one of the hardest and most satisfying endeavors to undertake while working in 3D. Almost every 3D artist has tried it at some point, and yet there are hardly any 3D tutorials explaining how you go about doing just that. It’s high time to demystify this subject.

Simply put, this is the most elaborate tutorial on the subject of character creation - using MODO and ZBrush. We cover everything from optimizing modo for modelling, to concept sculpting, efficient retopology, production-ready UV mapping, UDIM workflow, doing fine details in ZBrush, setting up a displacement map in MODO, and much, much more. The entire series is packing a whopping 11.5 hours of quality training.

Used in Film Production
Character creation can be incredibly frustrating - both from an artistic point of view and most definitely from a technical point of view. Throughout this 3D tutorial, we cover the entire production - explaining WHY the specific steps are taken. By the time you finish, you will have a solid unde

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11 hours