The Flag of the Viet Cong
The 3D model of the official national flag of the Viet Cong from 1954 to 1976 is a variation on the flag of North Vietnam. The model includes 3 materials for clean version, dirty version and bloody version . All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This flag represents the historical one used by the National Liberation Front called Việt Cộng during the Vietnam War against USA.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
- Objects : 6
- Polygons : 2484
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
- Materials : 3 (sames as the animated version)
- LODs : Yes
- Number of
ANIMATED ASSET
ANIMATIONS
STATIC ASSETS
The Flag of the Viet Cong
The Flag of the Viet Cong
The 3D model of the official national flag of the Viet Cong from 1954 to 1976 is a variation on the flag of North Vietnam. The model includes 3 materials for clean version, dirty version and bloody version . All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This flag represents the historical one used by the National Liberation Front called Việt Cộng during the Vietnam War against USA.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
- Objects : 6
- Polygons : 2484
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
- Materials : 3 (sames as the animated version)
- LODs : Yes
- Number of
ANIMATED ASSET
ANIMATIONS
STATIC ASSETS