Tools Game Assets Course
TOOLS GAME ASSETS COURSE - 19 HOURS FULLY NARRATED, IN DEPTH COURSE
This is a course that will teach you the complete and tested workflow of creating game ready assets for the industry. You will learn from start to finish how to create 3 game ready models from blockout to final render. Starting with an introductory, simple, but interesting model, and continuing to progressively more complex assets.
In this course we are gonna be using:
-Maya: For modeling the asset, laying, and packing the Uvs
-Marmoset toolbag: For bakes and renders
-Substance Painter: For texture creation
-Photoshop: For creating text and height mask information
By the end of this course you are gonna be able to create any asset you want and take it through the whole pipeline into a game ready, high quality asset.
More than 19 hours
This course is over 19 hours and is divided into 4 easy to follow, fully narrated parts:
-First part includes: 3 intro videos to the software, tools and workflow explanation
-Second part includes: +2 hours of the full process of creating the SCREWDRIVER asset from blockout to render
-Third part includes:<
Tools Game Assets Course
Tools Game Assets Course
TOOLS GAME ASSETS COURSE - 19 HOURS FULLY NARRATED, IN DEPTH COURSE
This is a course that will teach you the complete and tested workflow of creating game ready assets for the industry. You will learn from start to finish how to create 3 game ready models from blockout to final render. Starting with an introductory, simple, but interesting model, and continuing to progressively more complex assets.
In this course we are gonna be using:
-Maya: For modeling the asset, laying, and packing the Uvs
-Marmoset toolbag: For bakes and renders
-Substance Painter: For texture creation
-Photoshop: For creating text and height mask information
By the end of this course you are gonna be able to create any asset you want and take it through the whole pipeline into a game ready, high quality asset.
More than 19 hours
This course is over 19 hours and is divided into 4 easy to follow, fully narrated parts:
-First part includes: 3 intro videos to the software, tools and workflow explanation
-Second part includes: +2 hours of the full process of creating the SCREWDRIVER asset from blockout to render
-Third part includes:<