Top-Down Primal Settlement (LowPoly)
LowPoly Top-Down Primal Settlement for your fantasy, horror or post-apocalyptic projects!
https://www.youtube.com/watch?v=43YH8RuPKv0&feature=youtu.be
Number of Meshes: 158
Triangle/Vertex Count: 30-150(Small Objects), 300-500(Middle Objects), 10000+(for Large Objects)
Number of Textures: 92 (8 Atlases for all objects)
Bone Piles:
1) Mamonth Bones + Poses + Piles
2) Buffalo Bones + Poses + Piles
3) Big Bones + Piles
Triangles/Vertices:
1) Mamonth - 19988/9822
2) Buffalo - 13116/6520
3) Big Bones - 1346/695
Textures: 4096x4096 Albedo, Normal, Roughness, Metallic, Ambient Occlusion, Opacity + ORM (Red Channel - Ambient Occlusion | Green Channel - Roughness | Blue Channel - Metallic) and RGBA maps 2048x2048 - Ground Texture
Formats: FBX, OBJ, UE4(4.18), Unity
Top-Down Primal Settlement (LowPoly)
Top-Down Primal Settlement (LowPoly)
LowPoly Top-Down Primal Settlement for your fantasy, horror or post-apocalyptic projects!
https://www.youtube.com/watch?v=43YH8RuPKv0&feature=youtu.be
Number of Meshes: 158
Triangle/Vertex Count: 30-150(Small Objects), 300-500(Middle Objects), 10000+(for Large Objects)
Number of Textures: 92 (8 Atlases for all objects)
Bone Piles:
1) Mamonth Bones + Poses + Piles
2) Buffalo Bones + Poses + Piles
3) Big Bones + Piles
Triangles/Vertices:
1) Mamonth - 19988/9822
2) Buffalo - 13116/6520
3) Big Bones - 1346/695
Textures: 4096x4096 Albedo, Normal, Roughness, Metallic, Ambient Occlusion, Opacity + ORM (Red Channel - Ambient Occlusion | Green Channel - Roughness | Blue Channel - Metallic) and RGBA maps 2048x2048 - Ground Texture
Formats: FBX, OBJ, UE4(4.18), Unity