Traffic Cone Assets
3D Assets of traffic cones for road signalisation. This collection includes 3 sizes of cones (75cm, 50cm & 35cm). Each model has 3 LODs and a collider mesh to be ready to use in any game engine as Unity or Unreal. These assets will embellish your 3D scenes and add details to make the scene or the game more realistic.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.81
SPECIFICATIONS
- Objects : 3
- Polygons : 408
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- LODs : Yes
- Number of LODs : 3
- Collider : Yes
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 2K
- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
- Textures format : PNG
- Additional Textures : Yes (3 variants more)
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'Traffic Cone Assets
Traffic Cone Assets
3D Assets of traffic cones for road signalisation. This collection includes 3 sizes of cones (75cm, 50cm & 35cm). Each model has 3 LODs and a collider mesh to be ready to use in any game engine as Unity or Unreal. These assets will embellish your 3D scenes and add details to make the scene or the game more realistic.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.81
SPECIFICATIONS
- Objects : 3
- Polygons : 408
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- LODs : Yes
- Number of LODs : 3
- Collider : Yes
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 2K
- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
- Textures format : PNG
- Additional Textures : Yes (3 variants more)
- Real scale : Yes
- Scene objects are organized by groups