Tutorial: +25 Hours of making cyberpunk no.1 + Project files
***Full package of cyberpunk no.1***
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Included files:
- +25 Hours of making cyberpunk no.1 from modeling to rendering (1.5 speed, non-narrative)
- Marvelous Designer file (A-pose, no topstitch)
- Substance Painter project (SPP)
- Textures: EXR (4098*4098) UDIM
- Raw FBX (High-Poly)
- Raw FBX (Low-Poly)
- Raw OBJ (Low-Poly with thickness)
- Avatar (FBX)
- Animation (MP4)
- Renders (PNG)
- References (PNG)
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- ZPRJ
- SPP
- OBJ
- FBX
- MP4
- PNG
- Quad-only topology
- UV Mapped
- Matrics(cm)
- Polygonal Geometry
- Created with Marvelous Designer 9.5 Enterprise
- Character exported from Daz Studio 4.15 (Genesis 8 on default pose)
- The materials can be used in Adobe Substance 3D Painter 7.4.3 and above
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*Military No.1 full pakage:
*Pirate No.3 full package:
https://flippednormals.com/product/tutorial-14-hours-of-making-pirate-no-3-project-files-36732?dst=wfeet5ZB
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please leave me
Tutorial: +25 Hours of making cyberpunk no.1 + Project files
Tutorial: +25 Hours of making cyberpunk no.1 + Project files
***Full package of cyberpunk no.1***
.
.
.
Included files:
- +25 Hours of making cyberpunk no.1 from modeling to rendering (1.5 speed, non-narrative)
- Marvelous Designer file (A-pose, no topstitch)
- Substance Painter project (SPP)
- Textures: EXR (4098*4098) UDIM
- Raw FBX (High-Poly)
- Raw FBX (Low-Poly)
- Raw OBJ (Low-Poly with thickness)
- Avatar (FBX)
- Animation (MP4)
- Renders (PNG)
- References (PNG)
.
.
.
- ZPRJ
- SPP
- OBJ
- FBX
- MP4
- PNG
- Quad-only topology
- UV Mapped
- Matrics(cm)
- Polygonal Geometry
- Created with Marvelous Designer 9.5 Enterprise
- Character exported from Daz Studio 4.15 (Genesis 8 on default pose)
- The materials can be used in Adobe Substance 3D Painter 7.4.3 and above
.
.
.
*Military No.1 full pakage:
*Pirate No.3 full package:
https://flippednormals.com/product/tutorial-14-hours-of-making-pirate-no-3-project-files-36732?dst=wfeet5ZB
.
.
.
please leave me