TV Unit
- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.93
- Modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Formats included
- .Blend (Native)
- .FBX
- .DAE
- .OBJ
# Objects included
- TV Unit
# Textures included in .png format.
TV Unit- 4K**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
# Poly Counts
- Face count: 593
- Vert count: 610
- Triangulated count: 1,066
TV Unit
TV Unit
- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.93
- Modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Formats included
- .Blend (Native)
- .FBX
- .DAE
- .OBJ
# Objects included
- TV Unit
# Textures included in .png format.
TV Unit- 4K**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
# Poly Counts
- Face count: 593
- Vert count: 610
- Triangulated count: 1,066