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UE4 Auto Landscape Master Materials - V2

Lincoln Hughes
(3 ratings)
Product description
3 ratings

UE4 Auto Landscape Master Materials - V2

Remove the technical side of UE4's Landscape creation, with my Auto-Landscape Master Materials, now upgraded to Version 2.0!

New Features in V2:

  • Elevation-based snow layer blends into the terrain at the height of your choosing
  • Foliage Master Material now includes a snow-blend function and extra Subsurface-Scattering customization options
  • Now contains over 2 full hours of video tutorial content (30 minutes more than original) - including material / scene optimization suggestions - with more to come in the future
  • 2 new empty, paintable layers have been added so that you have the option of adding extra materials to your landscape
  • Tons of bug fixes and lighting upgrades
  • New Mid-Layer Distance-Fade option added
  • Now includes the 16-bit height-map file for the terrain

    • Original Features:

      • Procedural foliage generation per layer - automatically generates where you paint - with the option of removing it where you want
      • Blended Tessellation (Displacement) between multiple material layers
      • 3 layer procedural auto-texturing, based off of terrain slope angle
      • Procedural water height mask with shore material / foliage generation
      • Distance blend between different UVs to reduce tiling
      • Optional World-Machine support for Flow-maps, with tweakable colors per layer (Flow on Rock can be grey, Flow on Grass can be green, etc)
      • Optional Wo

UE4 Auto Landscape Master Materials - V2

Product description
3 ratings

UE4 Auto Landscape Master Materials - V2

Remove the technical side of UE4's Landscape creation, with my Auto-Landscape Master Materials, now upgraded to Version 2.0!

New Features in V2:

  • Elevation-based snow layer blends into the terrain at the height of your choosing
  • Foliage Master Material now includes a snow-blend function and extra Subsurface-Scattering customization options
  • Now contains over 2 full hours of video tutorial content (30 minutes more than original) - including material / scene optimization suggestions - with more to come in the future
  • 2 new empty, paintable layers have been added so that you have the option of adding extra materials to your landscape
  • Tons of bug fixes and lighting upgrades
  • New Mid-Layer Distance-Fade option added
  • Now includes the 16-bit height-map file for the terrain

    • Original Features:

      • Procedural foliage generation per layer - automatically generates where you paint - with the option of removing it where you want
      • Blended Tessellation (Displacement) between multiple material layers
      • 3 layer procedural auto-texturing, based off of terrain slope angle
      • Procedural water height mask with shore material / foliage generation
      • Distance blend between different UVs to reduce tiling
      • Optional World-Machine support for Flow-maps, with tweakable colors per layer (Flow on Rock can be grey, Flow on Grass can be green, etc)
      • Optional Wo
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Product Details
Software
Release Version
2
Textures
Yes
UVs
Yes
Materials
Yes