Product banner image

Ultimate 3D Weapon Tutorial For Portfolio

PROMESH
(1 ratings)
Product description
1 ratings

Ultimate 3D Weapon Tutorial For Portfolio

Are you looking to create a high-quality 3D weapon for your portfolio? Then this tutorial is for you!

Hi, I’m Laurentiu — a Senior 3D Artist with 14+ years in the game industry, including work on titles like Call of Duty and Apex Legends. After years of being asked to share my process, I’ve finally created a tutorial designed specifically for artists who want to create stunning, portfolio-ready 3D weapons.

Complete Edition Content:

  • 39 1440p .mkv Video Files
  • 2 1080P .mkv Video Files
  • Over 35 hours fully narrated in english
  • Rough weapon blockout and picatinny rail
  • Substance Painter File
  • Pure ref File

What You’ll Learn:

This fully narrated, 6-chapter tutorial walks you through the entire pipeline, from high poly to final render.

  • High-poly modeling using Plasticity and ZBrush
  • Low-poly modeling using PIXYZ and 3ds max for some optimization
  • UV-Unwrap using 3ds max and RizomUv
  • Baking using Marmoset Toolbag
  • Texturing using Substance Painter
  • Rendering using Marmoset Toolbag

Every chapter reflects real industry techniques I use in professional environments. Whether you're looking to polish your portfolio, strengthen your hard-surface skills, or learn how to textu

Ultimate 3D Weapon Tutorial For Portfolio

Product description
1 ratings

Ultimate 3D Weapon Tutorial For Portfolio

Are you looking to create a high-quality 3D weapon for your portfolio? Then this tutorial is for you!

Hi, I’m Laurentiu — a Senior 3D Artist with 14+ years in the game industry, including work on titles like Call of Duty and Apex Legends. After years of being asked to share my process, I’ve finally created a tutorial designed specifically for artists who want to create stunning, portfolio-ready 3D weapons.

Complete Edition Content:

  • 39 1440p .mkv Video Files
  • 2 1080P .mkv Video Files
  • Over 35 hours fully narrated in english
  • Rough weapon blockout and picatinny rail
  • Substance Painter File
  • Pure ref File

What You’ll Learn:

This fully narrated, 6-chapter tutorial walks you through the entire pipeline, from high poly to final render.

  • High-poly modeling using Plasticity and ZBrush
  • Low-poly modeling using PIXYZ and 3ds max for some optimization
  • UV-Unwrap using 3ds max and RizomUv
  • Baking using Marmoset Toolbag
  • Texturing using Substance Painter
  • Rendering using Marmoset Toolbag

Every chapter reflects real industry techniques I use in professional environments. Whether you're looking to polish your portfolio, strengthen your hard-surface skills, or learn how to textu

ratings
0(0 ratings)
5 stars
0%
4 stars
0%
3 stars
100%
2 stars
0%
1 star
0%