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Underwater Princess - Full Creation Process in Blender + 3D Scene and Textures (unnarrated)
Create a Disney-Style Female Character in Blender
This video shows the 13 Hours (unnarrated) full process of creating a Disney-Stylized female character in Blender.
You’ll get to see every step, from start to finish, and follow along with the shortcuts I use.
What’s covered:
- Modeling – Creating the base shape of the character.
- Sculpting – Adding details and refining the model.
- Retopology – Creating a clean mesh for animation.
- UV Unwrapping – Preparing the model for texturing.
- Texturing – Painting the character’s skin, hair, and clothes.
- Animating – Bringing the character to life with simple animations.
- Rendering
Underwater Princess - Full Creation Process in Blender + 3D Scene and Textures (unnarrated)
Full Real-time Process Video + 3D Scene/Textures
This is a custom EULA. Click to read the terms
Files (10)
UnderwaterPrincess.blend
octet-stream
35.7 MB
OGversion.blend
octet-stream
34.7 MB
UnderwaterPrincess.fbx
octet-stream
2.18 MB
UnderwaterPrincess.obj
octet-stream
15.3 MB
UnderwaterPrincess.mtl
octet-stream
1.73 kB
Textures.zip
x-zip-compressed
12.5 MB
HDRIlink.txt
plain
38 B
UnderwaterPrincess-Part1ModelingAndUvunwrapping.mp4
mp4
522 MB
UnderwaterPrincess-Part2TexturingAndHair.mp4
mp4
671 MB
UnderwaterPrincess-Part3ClothingMaterialAndRendering.mp4
mp4
1.06 GB
Total size: 2.35 GB
Only 3D Scene/Object + Textures
This is a custom EULA. Click to read the terms
Files (7)
UnderwaterPrincess.blend
octet-stream
35.7 MB
OGversion.blend
octet-stream
34.7 MB
UnderwaterPrincess.fbx
octet-stream
2.18 MB
UnderwaterPrincess.obj
octet-stream
15.3 MB
UnderwaterPrincess.mtl
octet-stream
1.73 kB
Textures.zip
x-zip-compressed
12.5 MB
HDRIlink.txt
plain
38 B
Total size: 100 MB
Underwater Princess - Full Creation Process in Blender + 3D Scene and Textures (unnarrated)
Create a Disney-Style Female Character in Blender
This video shows the 13 Hours (unnarrated) full process of creating a Disney-Stylized female character in Blender.
You’ll get to see every step, from start to finish, and follow along with the shortcuts I use.
What’s covered:
- Modeling – Creating the base shape of the character.
- Sculpting – Adding details and refining the model.
- Retopology – Creating a clean mesh for animation.
- UV Unwrapping – Preparing the model for texturing.
- Texturing – Painting the character’s skin, hair, and clothes.
- Animating – Bringing the character to life with simple animations.
- Rendering
Tutorial Details
Software
Skill Level
Duration
13 hours
Published
2025-02-15
Updated
2025-02-15