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Unreal Shader : Procedural Automatic Landscape

Michael Gerard
(6 ratings)
Product description

Unreal Shader : Procedural Automatic Landscape

If you have always wanted to create an organic and procedural texture variation on your terrain, this is the course you have been waiting for! 

One automatic layer entirely generated by values, up to 4 different masks, fully customizable, automatic foliage on each layers, far distant variation, texture bombing, RVT, Parallax Occlusion Mapping and Nanite Tessellation. Here are all the features covered by the course.

What I will learn?

In Unreal Engine 5.3.2:

  • Create serval material functions
  • Create an optimized shader
  • Implement a Procedural layer thanks to serval masks
  • Implement Parallax Occlusion Mapping with Shadows
  • Implement Nanite Tessellation
  • Implement Automatic Vegetation
  • Get Rock texture on slopes automatically 

What I will get?

  • 6 hours of step-by-step video tutorial
  • 1080/30fps resolution

Software Used:

  • Unreal Engine 5.3.2

Level:
Anyone who wants to learn, improve or fix their skills in environment creation.

Prerequisite:

  • Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11
  • Winrar or 7zip to decompress files
  • The basics on Unreal Engine (Camera movements, create Materials, Import assets...)

Join the server:

Unreal Shader : Procedural Automatic Landscape

Product description

Unreal Shader : Procedural Automatic Landscape

If you have always wanted to create an organic and procedural texture variation on your terrain, this is the course you have been waiting for! 

One automatic layer entirely generated by values, up to 4 different masks, fully customizable, automatic foliage on each layers, far distant variation, texture bombing, RVT, Parallax Occlusion Mapping and Nanite Tessellation. Here are all the features covered by the course.

What I will learn?

In Unreal Engine 5.3.2:

  • Create serval material functions
  • Create an optimized shader
  • Implement a Procedural layer thanks to serval masks
  • Implement Parallax Occlusion Mapping with Shadows
  • Implement Nanite Tessellation
  • Implement Automatic Vegetation
  • Get Rock texture on slopes automatically 

What I will get?

  • 6 hours of step-by-step video tutorial
  • 1080/30fps resolution

Software Used:

  • Unreal Engine 5.3.2

Level:
Anyone who wants to learn, improve or fix their skills in environment creation.

Prerequisite:

  • Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11
  • Winrar or 7zip to decompress files
  • The basics on Unreal Engine (Camera movements, create Materials, Import assets...)

Join the server:

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Tutorial Details
Software
Skill Level
Duration
6 hours