US First Aids Wooden Boxes WWII
This is a model of first aids wooden boxes set used during the Second World War by US army. The model includes 2 boxes variations for only 1 material. Also, there is a second material that can be used as a variation. The boxes are seperated of top to be opened or closed as you like. This is an historical reconstitution of a first aids & US army medical department (red cross) wooden boxes.
Originally created with Blender 2.79
Low poly model
SPECIFICATIONS
- Objects : 4
- Polygons : 332
- Subdivision ready : Yes
- Render engine : Cycles render (Eevee ready)
- Game engine compatible : Unreal / Unity
- Materials in scene : 2
- Texture size (4096x4096 px / 2048x2048 px / 1024x1024 px))
- Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are included
- Textures format : PNG
- Additional Textures includes 1K and 2K sizes and a second version for Large Field Dressings
- Real scale : Yes
- Scene objects are organized by groups
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
US First Aids Wooden Boxes WWII
US First Aids Wooden Boxes WWII
This is a model of first aids wooden boxes set used during the Second World War by US army. The model includes 2 boxes variations for only 1 material. Also, there is a second material that can be used as a variation. The boxes are seperated of top to be opened or closed as you like. This is an historical reconstitution of a first aids & US army medical department (red cross) wooden boxes.
Originally created with Blender 2.79
Low poly model
SPECIFICATIONS
- Objects : 4
- Polygons : 332
- Subdivision ready : Yes
- Render engine : Cycles render (Eevee ready)
- Game engine compatible : Unreal / Unity
- Materials in scene : 2
- Texture size (4096x4096 px / 2048x2048 px / 1024x1024 px))
- Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are included
- Textures format : PNG
- Additional Textures includes 1K and 2K sizes and a second version for Large Field Dressings
- Real scale : Yes
- Scene objects are organized by groups
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'