Vikings war machine tutorial
This is a full process tutorial of modeling , unwrapping , sculpting , texturing and rendering Our Vikings War Machine .
(35 hour unnarrated video)
It is better to have some basic information about working with these programs . ( Blender , unfold3d , Z-brush , marmoset toolbag , substance 3d painter , photoshop )
Tutorial Contents :
Modeling ( Duration : 9 h 24 min )
- modeling process has done in blender 3.3.0
Unwrapping ( Duration : 1h 55 min )
- Unwrapping has done in unfold3d
Sculpting ( Duration : 12h 21 min )
- making a proper high poly
- adding some details in Z-brush
Baking high poly to low poly ( Duration : 15 min )
- done in marmoset toolbag
- then we used maps in substance 3d painter
Texturing ( Duration : 7h 25 min )
- Texturing has done in substance 3d painter and photoshop
- create lots of materials from 0 to 100
- using many technics to get more details
- exporting final textures
Rendering ( Duration : 3h 40 min )
- we used blender3.3.0 ( cycles )
Post-processing
- At the end, we did some post-processing in photoshop with Nik collection Plugin
Vikings war machine tutorial
Vikings war machine tutorial
This is a full process tutorial of modeling , unwrapping , sculpting , texturing and rendering Our Vikings War Machine .
(35 hour unnarrated video)
It is better to have some basic information about working with these programs . ( Blender , unfold3d , Z-brush , marmoset toolbag , substance 3d painter , photoshop )
Tutorial Contents :
Modeling ( Duration : 9 h 24 min )
- modeling process has done in blender 3.3.0
Unwrapping ( Duration : 1h 55 min )
- Unwrapping has done in unfold3d
Sculpting ( Duration : 12h 21 min )
- making a proper high poly
- adding some details in Z-brush
Baking high poly to low poly ( Duration : 15 min )
- done in marmoset toolbag
- then we used maps in substance 3d painter
Texturing ( Duration : 7h 25 min )
- Texturing has done in substance 3d painter and photoshop
- create lots of materials from 0 to 100
- using many technics to get more details
- exporting final textures
Rendering ( Duration : 3h 40 min )
- we used blender3.3.0 ( cycles )
Post-processing
- At the end, we did some post-processing in photoshop with Nik collection Plugin