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Visual Effects for Games in Unity - Beginner To Intermediate

Gabriel Aguiar
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Product description

Visual Effects for Games in Unity - Beginner To Intermediate

This course is about the creation of VFX for Games with Unity. You'll start learning how to create Magic Spells, Fireballs, Special Skills and more effects for games.

It will take you from a Beginner standpoint to an Intermediate level in Game VFX. It contains the theory, the practice and the creative liberty you will need in your future Visual Effects career.

What you'll learn

  • Learn how to create effects for games with Unity.
  • Fundamental concepts about Visual Effects.
  • Creating Textures, Meshes and Shaders for Game VFX.
  • How to structure AAA Visual Effects.
CHAPTERS
  • Chapter 01: VFX Fundamentals
  • Chapter 02: Pre-Production
  • Chapter 03: Setting up Unity - Your Workspace
  • Chapter 04: Sparks - Getting Familiar With the Particle System
  • Chapter 05: Area of Effect Attack
  • Chapter 06: Projectile Spell
  • Chapter 07: Performance
  • Chapter 08: Conclusion
Requirements
Staff Pick

Visual Effects for Games in Unity - Beginner To Intermediate

Product description

Visual Effects for Games in Unity - Beginner To Intermediate

This course is about the creation of VFX for Games with Unity. You'll start learning how to create Magic Spells, Fireballs, Special Skills and more effects for games.

It will take you from a Beginner standpoint to an Intermediate level in Game VFX. It contains the theory, the practice and the creative liberty you will need in your future Visual Effects career.

What you'll learn

  • Learn how to create effects for games with Unity.
  • Fundamental concepts about Visual Effects.
  • Creating Textures, Meshes and Shaders for Game VFX.
  • How to structure AAA Visual Effects.
CHAPTERS
  • Chapter 01: VFX Fundamentals
  • Chapter 02: Pre-Production
  • Chapter 03: Setting up Unity - Your Workspace
  • Chapter 04: Sparks - Getting Familiar With the Particle System
  • Chapter 05: Area of Effect Attack
  • Chapter 06: Projectile Spell
  • Chapter 07: Performance
  • Chapter 08: Conclusion
Requirements
Tutorial Details
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Skill Level
Duration
5 hours 54 minutes