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Vol. 4: Body Male Anatomy for Artists - 3D Master, From Zero to Hero

CGmakers
(7 ratings)
Product description
1 ratings

Vol. 4: Body Male Anatomy for Artists - 3D Master, From Zero to Hero

Understands the bases of the Human Anatomy for the creation of high quality 3D characters.

Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!
You will learn how to customize the interface to facilitate your workflow with characters, you will use a set of tools that will allow you controled work on the shapes.

You will apply advanced techniques to optimize your time and your workflow.

In each block of muscles I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively.

Through 39 classes you will learn everything you need to model an anatomically correct character, you will learn muscle by muscle with its name in english and recommendations to apply this knowledge to your future projects.

The course contains the following topics:

  • Norms
  • Masks
  • Polygroups
  • Pectorals
  • Deltoid
  • Trapezius
  • Teres and infraspinatus
  • Dorsal
  • Serratus
    Abs
  • Torso
  • Arms
  • Legs

    • This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job, creating qua

Vol. 4: Body Male Anatomy for Artists - 3D Master, From Zero to Hero

Product description
1 ratings

Vol. 4: Body Male Anatomy for Artists - 3D Master, From Zero to Hero

Understands the bases of the Human Anatomy for the creation of high quality 3D characters.

Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!
You will learn how to customize the interface to facilitate your workflow with characters, you will use a set of tools that will allow you controled work on the shapes.

You will apply advanced techniques to optimize your time and your workflow.

In each block of muscles I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively.

Through 39 classes you will learn everything you need to model an anatomically correct character, you will learn muscle by muscle with its name in english and recommendations to apply this knowledge to your future projects.

The course contains the following topics:

  • Norms
  • Masks
  • Polygroups
  • Pectorals
  • Deltoid
  • Trapezius
  • Teres and infraspinatus
  • Dorsal
  • Serratus
    Abs
  • Torso
  • Arms
  • Legs

    • This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job, creating qua
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Duration
4 hours 30 minutes