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Wand of Voldemort

Romain Albenque
(2 ratings)
Product description

Wand of Voldemort

The magical wand of Voldemort I have made for my 3D course to teach how to make details in textures and save polygons for real time rendering as i game or web display.

This AAA game asset of magical wand and details will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.91

SPECIFICATIONS

  • Objects : 1
  • Polygons : 420
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : No
      • Collider : No
      • Lightmap UV : No

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 4K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

Wand of Voldemort

Product description

Wand of Voldemort

The magical wand of Voldemort I have made for my 3D course to teach how to make details in textures and save polygons for real time rendering as i game or web display.

This AAA game asset of magical wand and details will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.91

SPECIFICATIONS

  • Objects : 1
  • Polygons : 420
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : No
      • Collider : No
      • Lightmap UV : No

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 4K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

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Product Details
Software
Release Version
1
Polycount
420
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2024-02-08