White Snapback Cap - sport headwear with flat visor 3D Model
This 3d model was created by simulation in Marvelous Designer, modified, cleaned and unwrapped in 3ds Max and exported for all popular formats.
Polycount:
- 17250 polygons;
- 18454 vertices;
Model formats:
- max (3ds Max 2020, Scanline);
- max (3ds Max 2020, V-ray, procedural material included);
- fbx (Multi Format);
- obj (Multi Format);
- 3ds (Multi Format);
- mb (Maya 2020);
- c4d (Cinema 4D R20);
Features:
- Correctly subdividable geometry;
- Polygonal quads only;
- Correct UVW-unwrap, +included .uvw file with pluggable unwrap;
- Procedural V-ray material included (in shapback_vray);
- Exported textures in 8K resolution (in separate zip-archive);
Important:
- Renders for preview are made in 3ds Max 2020, V-ray Next;
- If you want to apply unwrap uvw in 3ds file, you need to convert editable mesh object to
- editable poly and load *shapback_uvw.uvw* in Unwrap UVW modifier;
- Studio environment is not included;
Have any questions? Let us know.
Tags: baseballcap, cap, snapback, visor, mockup, hat, headwear, cotton, white, sport, apparel, uniform, cloth, peakedcap, snapbacks, textile, headdress, headgear, 3d, mockup, model, modeling, models, lowpoly, blender
White Snapback Cap - sport headwear with flat visor 3D Model
White Snapback Cap - sport headwear with flat visor 3D Model
This 3d model was created by simulation in Marvelous Designer, modified, cleaned and unwrapped in 3ds Max and exported for all popular formats.
Polycount:
- 17250 polygons;
- 18454 vertices;
Model formats:
- max (3ds Max 2020, Scanline);
- max (3ds Max 2020, V-ray, procedural material included);
- fbx (Multi Format);
- obj (Multi Format);
- 3ds (Multi Format);
- mb (Maya 2020);
- c4d (Cinema 4D R20);
Features:
- Correctly subdividable geometry;
- Polygonal quads only;
- Correct UVW-unwrap, +included .uvw file with pluggable unwrap;
- Procedural V-ray material included (in shapback_vray);
- Exported textures in 8K resolution (in separate zip-archive);
Important:
- Renders for preview are made in 3ds Max 2020, V-ray Next;
- If you want to apply unwrap uvw in 3ds file, you need to convert editable mesh object to
- editable poly and load *shapback_uvw.uvw* in Unwrap UVW modifier;
- Studio environment is not included;
Have any questions? Let us know.
Tags: baseballcap, cap, snapback, visor, mockup, hat, headwear, cotton, white, sport, apparel, uniform, cloth, peakedcap, snapbacks, textile, headdress, headgear, 3d, mockup, model, modeling, models, lowpoly, blender