ZDepth Plugin for ZBrush
ZDepth Plugin for ZBrush
ZDepth PLus – Update New Features
Generate_Image_to_Depth
Run the pipeline to create maps in /temp:
depth, depth_blur, depth_shape, dispZ, line_art, bump, mask
Load_Color
Load a Color image for quick visual reference/checking.
Load_Mask
Load a black–white Mask to keep the subject
and flatten/clean the background areas.
Apply_Depth_To_Plane
Create a plane that matches the input image size (with thickness).
Apply + blend DisplacementZ.
Auto-split information into layers:
depth / depth_blur / depth_shape / dispZ / line_art / bump / mask
Mask usage: optional (use or skip).
Apply_Depth_To_Mesh
Apply displacement directly to a mesh with flattened UVs.
Preserve existing subdiv/layers.
Auto-split information into layers:
depth / depth_blur / depth_shape / dispZ / line_art / bump / mask
Mask usage: optional (use or skip).
R
Pick and persist the path to Photoshop.exe.
Used by “Open Mask (PSD)” and “Open All Maps (PSD)” JSX runners.
Press again to change the path.
Mask Modes (Use Mask? Dialog)
Use_Mask
Use the loaded mask:
- Keep the subject area.
- Clean/flatten the background when applying & blending DisplacementZ.
Skip_Mask
Do not use the mask:
- Apply displacement to the entire image.<
ZDepth Plugin for ZBrush
ZDepth PLus – Update New Features
Generate_Image_to_Depth
Run the pipeline to create maps in /temp:
depth, depth_blur, depth_shape, dispZ, line_art, bump, mask
Load_Color
Load a Color image for quick visual reference/checking.
Load_Mask
Load a black–white Mask to keep the subject
and flatten/clean the background areas.
Apply_Depth_To_Plane
Create a plane that matches the input image size (with thickness).
Apply + blend DisplacementZ.
Auto-split information into layers:
depth / depth_blur / depth_shape / dispZ / line_art / bump / mask
Mask usage: optional (use or skip).
Apply_Depth_To_Mesh
Apply displacement directly to a mesh with flattened UVs.
Preserve existing subdiv/layers.
Auto-split information into layers:
depth / depth_blur / depth_shape / dispZ / line_art / bump / mask
Mask usage: optional (use or skip).
R
Pick and persist the path to Photoshop.exe.
Used by “Open Mask (PSD)” and “Open All Maps (PSD)” JSX runners.
Press again to change the path.
Mask Modes (Use Mask? Dialog)
Use_Mask
Use the loaded mask:
- Keep the subject area.
- Clean/flatten the background when applying & blending DisplacementZ.
Skip_Mask
Do not use the mask:
- Apply displacement to the entire image.<