© Logan Wiesen

A MODERN APPROACH TO FIGURE SCULPTING

Have you ever memorized every muscle in the human body, only for your sculpts to still feel lifeless? This is the ultimate guide to creating believable, life-like figures. With over 25 hours of high-quality training, you'll learn not just how to sculpt the figure, but the deep fundamentals.

WHAT'S INCLUDED

© Logan Wiesen

57 HD Video Lessons

With over 25 hours of high-quality training, you'll learn concepts like rhythm, gesture, form simplification and why anatomy isn’t as big of a factor as you think.

© Logan Wiesen

3D Scans + Full Anatomy Model

The course comes with all the tools you need: 6 figure sculptures,
6 scanned models, reference 3D models and a full anatomy model.

© Logan Wiesen

33 Page Help PDF

Includes a 33-page PDF with additional resources, cheat sheets, free matcaps, and anatomical breakdowns.

DETAILS

What You'll Learn
  • Complete understanding of the underlying anatomy of the human figure (bones, muscles, fat, & skin) and how they affect the body
  • Core artistic principles for creating life-like sculptures (gesture, rhythm, flow, shape language, tension & compression, silhouette, and more)
  • Old Master techniques that have been used for centuries by artists like Michelangelo and Bernini
  • How to observe, analyze, and study to continue improving
  • Key mistakes to avoid when sculpting the figure
  • How to capture the strength and rigidity of the Male figure
  • How to capture grace and elegance of the Female figure
  • How to sculpt strong and dynamic poses that complement the beautiful forms of the human figure
What You Get
  • 57 Real-Time HD Video Lessons to Stream
  • 33-Page PDF with Additional Resources & Cheat Sheets
  • Project Files (OBJs & ZTools)
  • 6xFigure Sculptures (3 Male, 3 Female)
  • 6x3D scan Reference Models
  • Male & Female Reference Models
  • Full Anatomy Model
  • Hand, Foot, & Head Simplified Models
  • Buildup Brush from FlippedNormals Brush Pack
Requirements
  • You need to know how to use a 3D sculpting software.
  • Familiarity with the 3D sculpting workflow.
  • The course is recorded in ZBrush 2025 but you can also follow along if you have a good understanding of other sculpting software such as Blender, Mudbox, Nomad, or 3D-Coat.
Skill Level

Master Figure Sculpting focuses on fundamental and practical skills in sculpting. It’s perfect for artists who struggle with sculpting the human figure and are looking to level up their figure sculptures and gain a deeper understanding of the human form.

© Logan Wiesen

Your Instructor

Logan Wiesen is a 3D Character Artist and Instructor with 9+ years of sculpting experience. Specializing in anatomy and Old Master principles, he helps artists bridge the gap between technical knowledge and expressive, studio-quality sculpture.

Course Contents

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Industry Experience You Can Trust

From blockbuster films to AAA games, our instructors have contributed to some of the industry’s most recognized projects.