3D Artist focused in hard surface modeling and texture painting.
Currently available for commissioned works.
Mid level professional with 3 years of experience in game industry and also a
brief experience with Archviz.
Main focus on Games, VR assets and prop with realistic approach.
Constant learning person with PBR texture workflow and industry standards
softwares, personal interest in creating realistic guns and Hard surface props.
Regards,
Marcos Brito.