I've been a 3D Artist for over 10 years focusing mainly on lighting, shader development, and texturing. During that time I've been lucky enough to work with some high-end clients and I've won 2 Emmy Awards for my work on Game of Thrones and Coca-Cola.
My goal is to help aspiring artists learn the "why" instead of the "how", and to help them get to their goals faster by offering actionable and useful advice based on my experience in the industry.