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Advanced Sci-Fi Stylized Character Art Course - Part 02 - Game-Ready

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Advanced Sci-Fi Stylized Character Art Course - Part 02 - Game-Ready

Advanced Sci-Fi Stylized Character Art Course - Part 02 - Game-Ready
Learn how a professional character artist works when creating characters for games. You’ll learn techniques like Remeshing the high poly character we created in Part1 (You can find it in our store) - UV Unwrapping, Baking, Texturing, Rigging & Posing, and making final renders.

Character based on the concept of Nula

BLENDER, SUBSTANCE PAINTER, MARMOSET TOOLBAG
There is a lot that will be covered in this course, but the main topics are as follows:

  • Turning a high poly character into low poly & game ready by remeshing it by hand.
  • Creating efficient UV Maps for our character.
  • Baking textures from high to low poly.
  • Texturing our stylized character.
  • Rigging & Posing our character.
  • Creating final renders of our character.

And much more.

In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of character,

39+ HOURS - Everything Done In Real-Time! 
This course contains over 39+ hours of content just for the part 2 – You can follow along with every single step – The cour

FastTrack Tutorials

FastTrack Tutorials

(371 ratings)
Product description

Advanced Sci-Fi Stylized Character Art Course - Part 02 - Game-Ready

Advanced Sci-Fi Stylized Character Art Course - Part 02 - Game-Ready
Learn how a professional character artist works when creating characters for games. You’ll learn techniques like Remeshing the high poly character we created in Part1 (You can find it in our store) - UV Unwrapping, Baking, Texturing, Rigging & Posing, and making final renders.

Character based on the concept of Nula

BLENDER, SUBSTANCE PAINTER, MARMOSET TOOLBAG
There is a lot that will be covered in this course, but the main topics are as follows:

  • Turning a high poly character into low poly & game ready by remeshing it by hand.
  • Creating efficient UV Maps for our character.
  • Baking textures from high to low poly.
  • Texturing our stylized character.
  • Rigging & Posing our character.
  • Creating final renders of our character.

And much more.

In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of character,

39+ HOURS - Everything Done In Real-Time! 
This course contains over 39+ hours of content just for the part 2 – You can follow along with every single step – The cour

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