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Bookcase Interior Asset

Product description
51 ratings

Bookcase Interior Asset

Created with & intended for use within Blender

Enhance the look of your internal Arch-Viz project - the easy way - by simply adding this detailed, fully racked, Bookcase Asset Model

Please note: Designed specifically with Blender users in mind, the Materials may not show properly in other Software

3 Formats included:

.Blend

.Fbx

.Obj

Dimensions scaled in real world metric:

X: 1m

Y: 28cm

Z: 2m

Polycount:

Faces: 7,207

Verts: 7,536

Tris: 12,749

This Model forms part of my extensive `Room Asset Pack` which if your interested,  is also available here on Flipped Normals:

https://flippednormals.com/downloads/living-room-asset-pack/

Scale: 1.000

All Books/Dvds named accordingly in the Outliner

Each Book & Dvd have their full wrap around cover

All modifiers applied

All Textures, Materials and Image files are packed into the Blender File

Substance Painter 2 used for the PBR Textures 2K

Blender 2.79 used to create the Models

The Pivot Point has been set bottom centre for easy placing in Game Engine

The Bookcase and all contents are a single Object but can be easily separated and rearranged to suit

MagicCGIStudios

MagicCGIStudios

(32 ratings)
Product description
51 ratings

Bookcase Interior Asset

Created with & intended for use within Blender

Enhance the look of your internal Arch-Viz project - the easy way - by simply adding this detailed, fully racked, Bookcase Asset Model

Please note: Designed specifically with Blender users in mind, the Materials may not show properly in other Software

3 Formats included:

.Blend

.Fbx

.Obj

Dimensions scaled in real world metric:

X: 1m

Y: 28cm

Z: 2m

Polycount:

Faces: 7,207

Verts: 7,536

Tris: 12,749

This Model forms part of my extensive `Room Asset Pack` which if your interested,  is also available here on Flipped Normals:

https://flippednormals.com/downloads/living-room-asset-pack/

Scale: 1.000

All Books/Dvds named accordingly in the Outliner

Each Book & Dvd have their full wrap around cover

All modifiers applied

All Textures, Materials and Image files are packed into the Blender File

Substance Painter 2 used for the PBR Textures 2K

Blender 2.79 used to create the Models

The Pivot Point has been set bottom centre for easy placing in Game Engine

The Bookcase and all contents are a single Object but can be easily separated and rearranged to suit

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Product Details
Release Version
1
Textures
Yes
UVs
Yes
Materials
Yes
Published
2.5 years ago
Updated
2 months ago
Category
Software