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$58of value for just$30.00

We’ve teamed up with Jonathan Ching to bring you his complete catalogue of tutorials and resources, including courses on sci-fi characters, post-apocalyptic worlds, and environment design. You’ll also get alpha maps, kitbash sets, material packs, and hard-surface assets to help bring your own sci-fi designs to life.

Highlights

3 Full Courses
320 Alphas + 200 Assets
Value: $58 USD
Ends November 2nd

WHAT'S INCLUDED

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3 Full Courses

Includes 5 hours of video tutorials covering sci-fi character design, post-apocalyptic environment creation, and Jonathan's environment design process and principles.

DETAILS

What You'll Learn
  • Character Base Mesh creation in Character Creator
  • An introduction to Clothing Design in Marvelous Designer
  • Hard Surface Sculpting techniques in Zbrush
  • Overview of texturing in Substance Painter
  • Rendering in Marmoset Toolbag
  • Modelling props in Maya
  • Octane Render settings for optimal results when rendering
  • Texturing using Smart Materials in 3D-Coat
  • The purpose and importance of sketching
  • How to effectively and efficiently use 3D in your design workflow
  • Advice for composition and other design fundamentals
  • Key considerations when matte painting in Photoshop
What You Get

  • 5 hours of tutorials
  • 200 Sci-Fi Alpha & Normal Maps
  • 120 Sci-Fi Armour Alpha Maps
  • 40 mechanical style assets
  • 100 post-apocalyptic style assets
  • 45 Sci-Fi Props
  • 40 Sci-Fi based materials for Environment design

Requirements

You'll need access to the following software (or similar) to follow the courses:

  • ZBrush
  • Maya
  • Marvelous Designer
  • Substance Painter
  • Character Creator
  • Marmoset Toolbag
  • 3D Coat
  • Octane Render
  • Photoshop
Skill Level

While the assets and maps can be used by everyone, the courses are best suited for intermediate to advanced artists.

© Jonathan Ching

Your Instructor

I'm a Visual Development and Cinematic Artist with professional experience contributing concept designs and 3D assets to productions at studios including Cloud Imperium Games, Ubisoft Montréal, and on Netflix’s Love, Death + Robots.

I specialise in early visual direction and cinematic execution working across concept art, previs, layout, and animation to help shape storytelling, world-building, and shot language.

Industry Experience You Can Trust

From blockbuster films to AAA games, our instructors have contributed to some of the industry’s most recognized projects.